爱国者飞弹修改教程(INI教学)
最近再与电脑对打时,发现其攻击速度实在太快以致常招架不住, 而唯一能挡住的是爱国者飞弹, 问题是爱国者又贵又耗电, 因此只有从 ini 下手修改其设定, 顺便解决一些新手对ini 之问题:
1. 修改 FactionBuilding.ini : 下载网主精华区中xcur.zip ,解开后开启 将军主目录中ini.big档, 其将出现一大堆ini ,选择FactionBuilding.ini, 按滑鼠右键选择"copy to",就会出现save 之path( 预设为将军主目录), 直接存档后就会在主目录下产生.datainiobjectFactionBuilding.ini ,之后用notepad 编辑即可 ( 任何在此档中之异动在下次start 将军时皆生效)
2. 找寻此档中有" DisplayName = OBJECT:PatriotBattery(爱国者飞弹)"之段, 修改后内容如下;
DisplayName = OBJECT:PatriotBattery
Side = America
EditorSorting = STRUCTURE
Prerequisites
; Object = AmericaPowerPlant ( 不需先建电厂 )
End
;BuildCost = 1000
BuildCost = 100 ( 建造成本由1000 -> 100 )
;BuildTime = 25.0 ; in seconds
BuildTime = 10.0 ; in seconds ( 建造时间由25 sec -> 10 , 如此就算对方坦克逼近时再建都还来得及)
EnergyProduction = 0 ( 不需耗费能源 )
.
VisionRange = 360.0 ; Shroud clearing distance AND targeting range
VisionRange = 600.0 (侦测距离由 360 -> 600 )
; Shroud clearing distance AND targeting range
ShroudClearingRange = 600.0 ( 提高有遮蔽物之侦测距离 )
.
KindOf = PRELOAD STRUCTURE SELECTABLE CAN_ATTACK ATTACK_NEEDS_LINE_OF_SIGHT IMMOBILE SCORE FS_TECHNOLOGY POWERED FS_BASE_DEFENSE IMMUNE_TO_CAPTURE MP_COUNT_FOR_VICTORY
Body = StructureBody ModuleTag_04
;MaxHealth = 1000.0
MaxHealth = 5000.0 (增强其生命值 1000 ->5000 )
;InitialHealth = 1000.0
InitialHealth = 5000.0
End
如此爱国者便不再是"爱国者"了, 而堪称是一流对地对空之防御系统, 就算米格来也可挡住,就单凭改过后之建造速度及无须耗费能源这二点就可在初期建构坚强之防御网, 以利安心生产. 只是ini 档对大部分来说已不是秘密, 若大家都改ini那游戏就没什麽意思,用在电脑对打时比较适合, 若打PK战时还是凭真本事比较