红警非建筑类单位统计术语汇总(2)
[红警2共和国之辉下载www.xtcdj.com| 更新日期:2008年8月27日
*****大小Size*****
Passengers=number
Size=number
SizeLimit=number
Storage=number of bails a building or unit can store
Weightnumber
*****被辐射/被精神控制影响Immunity*****
Immuneyes/no
ImmuneToPsionicsyes/no
ImmuneToRadiationyes/no
ImmuneToVeinsyes/no
TypeImmuneyes/no
<<以下只能用于步兵Infantry only>>
*****兵种功能定义Infiltration/Urban Combat*****
Infiltrate=yes/no
Agent=yes/no
C4=yes/no
Thief=yes/no
VehicleThief=yes/no
Engineer=yes/no
Assaulter=yes/no
Occupier=yes/no
*****其他兵种定义Am I a dog/civilian/Crazy Ivan? + IFVMode + Pip Color*****
NotHuman=yes/no
Ivan=yes/no
IsCanine=yes/no
Civilian=yes/no
FemaleVoice=yes/no
Fearless=yes/no
Fraidycat=yes/no
TiberiumProof=yes/no
IFVMode=value
Pip=Colour
<<以下代码只能用于移动车辆,或海军类Vehicles only>>
*****车辆性能定义Vehicle settings*****
NotHuman=yes/no
Organic=yes/no
Underwater=yes/no
CarriesCrate=yes/no
CrateGoodie=yes/no
AutoCrush=yes/no
Crusher=yes/no
Harvester=yes/no
UnloadingClass=
*****车辆加速度Accleration*****
Accelerates=true/false
AccelerationFactor=0.0x
DeaccelerationFactor=0.0x
*****能否连续重生导弹Spawns(shootsmissiles)?
NoSpawnAlt=yes/no
SpawnRegenRate=x0
SpawnReloadRate=x0
Spawns=yes/no
SpawnsNumber=x
<<只能用于飞行类Flying only>>
*****飞行种类定义及其角度Flying settings*****
AirportBound=yes/no
BalloonHover=yes/no
Carryall=yes/no
ConsideredAircraft=yes/no
Crashable=yes/no
Fighter=yes/no
HoverAttack=yes/no
Landble=yes/no
PitchSpeed=1.0x
PitchAngle=x
RollAngle=xx
*****滑行Hovering(like jumpjet infantry)*****
JumpJet=yes/no
JumpjetSpeed=x
JumpjetClimb=x
JumpjetCrash=x
JumpJecAccel=x
JumpJetTurnRate=x
JumpjetHeight=x
JumpjetWobbles=0.0x
JumpjetDeviation=x
JumpjetNoWobble=yes/no
*****是否是重生的导弹Spawned(am I a missile created by someone else)?*****
Spawned=yes/no
MissileSpawn=yes/no
**********其他**********
*****普通开火,炸弹设置common Firing/bombs settings*****
Bombable=yes/no
BombSight=x
CanRetaliate=yes/no
DistributedFire=yes/no
FireAngle=xx
LandTargeting=0/1
NavalTartgeting=0~6
OmniFire=yes/no
OpportunityFire=yes/no
RadialFireSegments=multiple of 5
TargetLaser=yes/no
*****really other I*****
AllowedToStartInMultiplayeryes/no
AlternateArcticArtyes/no
AttackCursorOnFriendliesyes/no
CanPassiveAquireyes/no
Crushableyes/no
Crewedyes/no
Gunneryes/no
DamageReducesReadinessyes/no
DefaultToGuardAreayes/no
Disableableyes/no
Explodesyes/no
Explosion
Invisibleyes/no
Insignificantyes/no
IsSelectableCombatantyes/no
LegalTargetyes/no
PhysicalSizex
PipScalePassengers
Ammo
Tiberium
Power
PipWrapx
Pointsy
PreventAttackMoveyes/no
PreventAutoDeployyes/no
RadarInvisibleyes/no
RadarVisibleyes/no
ReadinessReductionMultiplier0.x
ReselectIfLimboedyes/no
RejoinTeamIfLimboedyes/no
Selectableyes/no
Soylentmultiple of 10
StupidHuntyes/no
TiberiumHealyes/no
ToProtectyes/no
Trainableyes/no
Turretyes/no
TurretSpinsyes/no
WalkRatex larger means slower
*****really other VNA*****
AirRangeBonusx less than range of primary weapon
CanApproachTargetyes/no
DamageParticleSystemsx
DamageSmokeOffset
DebrisMaximums
DebrisTypesPIECE, TYRE, GASTANK, SONICTURRET, 4TNKTURRET
CRYSTAL1, CRYSTAL2, METEOR1, METEOR2, PEBBLE
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